Quasar Dispatch Integration
Configure FiveM Deathscreen to use Quasar Smartphone Pro dispatch.
Update Deathscreen Dispatch Handler
Replace the dispatch integration in the correct file for your ambulancejob in  sky_deathscreen/config/framework/:
sky_deathscreen/config/framework/esx.lua
if GetResourceState("esx_ambulancejob") == "started" then
    function Functions.sendDispatch()
        local coords = GetEntityCoords(PlayerPedId())
        local street = GetStreetNameAtCoord(coords.x, coords.y, coords.z)
        local streetName = GetStreetNameFromHashKey(street)
        local message = json.encode(coords)
        TriggerServerEvent('phone:sendSOSMessage', 'ambulance', message, 'location')
        Citizen.Wait(100)
        message = ([[
            Verletzte Person bei %s. beeil dich!
        ]]):format(streetName)
        TriggerServerEvent('phone:sendSOSMessage', 'ambulance', message, 'message')
    end
    function Functions.respawn()
        exports.esx_ambulancejob:RemoveItemsAfterRPDeath()
    end
    function Functions.revive()
        TriggerEvent("esx_ambulancejob:revive")
    end
end
Support
Need help? Our support team is always ready to assist
Join DiscordVisn Are
This guide walks you through the installation and configuration process for our Deathscreen script. Before proceeding, ensure you've followed the general script setup steps outlined in the general installation guide.
RoadPhone Dispatch Integration
Configure FiveM Deathscreen to use RoadPhone dispatch alerts.
