Version 1.21.0
1.29.0 and sky_jobs_base to 1.32.0 before updating sky_policejob.Highlights
- Stations can be shared between Police jobs - additional Police jobs can reuse station interactions while keeping their own storage, garage, wardrobe, and job configuration.
- Multiple stations per Police job - each configured Police job can now manage its own station locations directly in the Job Configurator.
- Modernized police tablet selects - tablet filters and forms now use consistent searchable controls with keyboard navigation, stable dropdown placement, and improved long-text handling.
- Citizen searches can match multiple identifiers - roster filtering now supports several sanitized identifiers in one request, improving compatibility with multi-character data.
- Runtime job updates now reach police features - evidence stations and vehicle radar permissions refresh when configured jobs change.
Notable Changes
- Inventory access follows restraint state - cuffed players can no longer access their inventory until they are uncuffed.
- Ankle monitor synchronization stabilized - monitor state now follows player and resource lifecycle more reliably, including restart synchronization.
- Player targeting restored - direct and radial targeting work again for supported police interactions.
- Jail interactions improved - electric interactions, contraband handling, cleaning work, and integer configurator settings are more reliable.
- Evidence details expanded - ballistic evidence can display weapon serial information when available.
- Carry attachment synchronization improved - carried players remain attached more consistently.
Other Changes
- Removed verbose mugshot debug output.
- Updated the resource version to
1.21.0.
- Update sky_base to
1.29.0and sky_jobs_base to1.32.0. - Download sky_policejob from the CFX Portal and create a backup.
- Replace the
/sourcefolder. - Replace
/fxmanifest.luaso version1.21.0is loaded. - Restart sky_policejob after the two base resources.
- No SQL migration is required.